Esoteric Update #102 - Advanced Nodding


The gist of this week is simple - I added a whole lot more nonverbal templates and more ways they can come together. Essentially, I have a good base for everything I need for the content that currently exists in the game (and needs nonverbals) apart from idles. Idling still needs to be written and then tagger.

I think I should take a moment to explain what this is, though, since I don't think I ever did that. The nonverbals are supposed to signify various emotional states and reactions from NPCs while being capable of adapting to the situation. These adaptations can be based on what's currently happening, the gender of the NPC and the PCs skills, making it easier to notice certain nonverbal cues. Sooooo, if everything goes well, the system should save me a lot of writing since it can account for things that I don't need to then consider for in the text.

Have some more samples.


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