Esoteric Update #151 - That's Better


This week went a lot better. Not perfect, but considering the previous one, I'll take what I can get. Anyway, let's serve you up some lore and then move to the update proper:

Lore: Cognitohazards
Lore: Leviathans of the Deep

Now then, what got done this week. A lot of different things but also nothing in particular. That is to say, I ended up progressing multiple issues without focusing on any of them.

On the writing front, I wrote new lore and new smut. If you want to preview those things, I'd suggest joining the Discord; I post new texts there whenever I finish writing them.

On the coding side, I cleaned up some modules, preparing them for a transition to the new version, and finished up the hello module. That last part was particularly fruitful. Not only did I break down a lot of text that was waiting to appear in-game, but I also developed some essential techniques for designing modular phrases. Techniques that I wouldn't be capable of implementing in the older versions of the engine, like those under which I first started trying to work on these generic phrases.

Unfortunately, none of the above really makes for a good presentation.

Next week I'll try to focus on nonverbal gestures, in particular idling. That would make it easier to once more work on the visit to Cornelius' apartment.

Get Esoteric ♥ Esoterica

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