Esoteric Update #172 - At Least It's Not COVID


Eeeeeh. Listen, I'm sorry to do this again, but I'm sick. I got the flu (there was a chance it was COVID, but it's not, just a regular one, thankfully), and I'm sitting here with a fever and aching all over. So I'm skipping lore and making the rest of the update quick.

I managed to get only two of the three events I was planning down, but I put some additional work into a few different aspects of the game in the meantime. For the events, it wasn't much of an update. I moved it to the new format, brushed up on the mechanics, and pushed some more detail into it. As a rule of thumb, I've decided that we'll show off documents mentioned in the events if that's feasible. So, for example, if you encounter the bill event now, it will show you the bill (yeah, you might be familiar with this little event):


There's been some work in a few different areas for the rest. Firstly, I integrated items and the GB system so things can be easily given, taken, or used through the GB calls. Secondly, I implemented a recurring heartbeat event that runs behind the scenes and is used for nefarious purposes by the game. Thirdly, we might or might not be slowly implementing mechanics for psychoanalysing the player character based on actions. There are no promises as to how that's going to turn out, but we'll give it a shot and see if it leads to interesting effects. Once we settle in on more specific conclusions about how it will work, we'll let everyone know, maybe.

Due to my fever still being high and a need for rest, there will be no update next week. Whatever I managed to get done over the next two weeks will be reported on the 7th.

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