Esoteric Update #191 - Refreshing the Map


Alright, time for an update... Just let me recombobulate here from being a puddle of sweat...

So let's start out with some lore:

Lore: Sand And Time

Now for the update. Things have taken a pretty weird turn this week. There was a task I've been holding off because I was worried it would take some time, and lo and behold, having started it... So yeah, it's gonna take a while.


But the map is, I feel, necessary for establishing the world more. The previous map was always there only as a temporary thing. So now I'm working on a custom map. It still has some similarities to the old one; it's heavily based on it. But at the same time, starting from scratch let me establish a stronger identity for the areas I want to fill out.

It's going to take me a bit to finish it, though.

I'm also introducing about twelve new locations and some new characters. The locations are needed to develop events, AI, and future-proof the content we will be introducing now.

Apart from this, I've added a new event (and it's pretty big), fixed some bugs, progressed work on some clothing (primarily thanks to my co-writer), and worked a bit with language usage and procedural dialogue generation...

Lots of more minor things, but not worth getting into. The main thing is the new map, location designs and character designs.

Get Esoteric ♥ Esoterica

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